Which character caused you the most problems while writing the script?Ī: All of the Sakamaki’s. However, we did this to create an even better game, so it was worth the struggle. We once again felt the struggle of putting in so many characters to choose from. We ran through the same process for the last game, but this time around, the total amount of content was just very large. However, reading a script while playing a game or simply reading it on paper is still different, so we were making minute changes down to the very last minute of development. The writers would first pen down the script, then Rejet-san would do the proofreading and make adjustments and then pass it on to us.
Despite our strong wish to please the playerbase, it made the distribution of time very difficult. However, we did not want there to be a difference in quality between the different characters’ routes. What did you struggle the most with while writing the script?Ī: This doesn’t apply solely to the script, but the fact there are so many romanceable characters in this game is what made it so difficult. We wanted to make up for that this time and created this game with the intend of exploring them even further. However, the boys coming across as too strong to the point where it would prevent someone from delving deeper into their character is something we reflected upon. How did you go about writing the characters’ dialogue and actions?Ī: I believe that the previous installment can be regarded rather groundbreaking within the genre of otome games. At one of the first brainstorm sessions, we casually dropped the idea of creating a game with 6 Do-M characters… (lol) However, that would stray too far away from the core concept behind ‘DIABOLIK LOVERS’, so it obviously got rejected.
We figured that with that amount, we could pack it into one game and create an equal amount of content as we did for the Sakamaki’s, so we proceeded with said idea. Did you plan on introducing a set of 4 new characters during the early phases of development?Ī: The initial draft we received from Rejet-sama mentioned four characters.
However, if possible we wanted to hype up the series even more in anticipation of the anime’s release, which is how the production of a ‘DIABOLIK LOVERS MORE, BLOOD’ series came to realisation. We were fortunate enough to have already received news of an anime adaption at the time, so at some point we played with the idea of creating a fan disc to go along with it. When was the series’ sequel decided on?Ī: Around the time the first game ‘DIABOLIK LOVERS’ was released in stores. Huge thank you to for providing the raw scans! SECTION 1: Q&A Q1.